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Retrasado said:

This really is a serious question and I'm not trying to start a flame war. It's just that people always say that XBL is better than the PSN but they never say exactly why it's better. The only things I can see that it's better in is the cross-game invites/in-game chatting and the amount of content that is available for download. Also, the PSN has a couple advantages over XBL in that it's free and almost all games use dedicated servers instead of P2P for online gaming.

So, since I do not own an xbox 360 and I have little experience with XBL at friends' houses, what does XBL have that's better than the PSN other than more downloadable content? Please note this is assuming PS3 FW 2.40 does deliver the goods as far as in-game messaging, etc. are concerned. Also, I want to make sure you all know I'm not trying to start a flame war, I'm just trying to figure out what XBL has (other than the in-game dashboard stuff) that the PSN does not.

IMO it is better for a series of reasons which have already be posted in response to this thread.  One thing to note is that certain XB games do have dedicated servers and others use peer networking.  For example, Front Lines Fuel of War has dedicated servers while COD4 uses peer networking.

From my understanding, if it is a 3rd party title it is up to the developer/publisher to provide the server architecture. 

For a good article on why dedicated servers are not viable for certain games, check out this link.  http://www.bungie.net/Forums/posts.aspx?postID=8455638