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I remember what the ps2 did with 4mb of video ram, 256mb of FAST XDR RAM, (which is faster than 360's 512mb of ram) is more than enough for the PS3 to work with.

When the devs make the CELL work around with the RSX we will see significant improvements in gaphics, even uncharted and MGS4 will look like childs play compared to future games.

There is arleady a game that exceeds all the expecations of visual presentation, and the only game that surpassed the CGI sony showed in 2005. That game is KILLZONE 2. Not even using all of the SPE's, which can be used to further improve AI, visuals, and things running on screen.



 

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