Pemalite said:
Well with next-gen video encoding/decoding, 50Mbps is probably far from being a requirement for a 4k stream... |
As it stands we are getting 50Mbs 4k@60 streams because o that better encoding. But h, thing will always get better.. but then so will the requirements of which hardware supports it.
the-pi-guy said:
Google said 4k60 would require 30 mbps. "So with Project Stream [the beta test for Stadia], we recommended and set a threshold of about 25 megabits per second in order to enjoy 1080p / 60 frames per second," Harrison said. "In fact, we only used about 20 megabits per second. But we gave ourselves a little bit of a buffer in the calculations. When we launch, because we’ve made some very significant improvements to our encoder, our streamer, and our compression algorithms, we will get 4K / 60 frames per second in about 30 megabits per second. And then if you are at a lower resolution, you will obviously use significantly less bandwidth." https://www.gamesradar.com/google-says-that-if-you-can-watch-youtube-you-can-play-stadia/ |
Yeah, that's not confusing at al....... so he basically is saying you will need 25Mbs for 1080p/60 and also that you will need just 5/10Mbs more for 4k/60? that is 4 times the data of 4k....... don't know how to say all this; or maybe I am just stupid/or missing something obvious..... but if the exact same video encoding method used to get you 1080/60fps stream with 20Mbs is used for a 4k/60fps stream.... the same encoder..... shouldn't that require at least twice (its supposed to be 4 times the bandwidth but lets be very generous here) the bandwidth??
This is exactly why I am saying that its like google has cast a spell on everyone.
Alright, I am going to leave this alone. November is just right around the corner.
Last edited by Intrinsic - on 21 March 2019