Radek said:
It's not stable 60 fps at all on Xbox One and S, Digital Foundry said to avoid this version. Switch version would have to be 30 fps and 720p. |
720p30fps was the maximum we would expect anyway. But if x1 isn't stable then that can be problematic.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







