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Radek said:
DonFerrari said:

Well if the game is 60fps stable on X1 then a port to Switch is very feasible.

It's not stable 60 fps at all on Xbox One and S, Digital Foundry said to avoid this version.

Switch version would have to be 30 fps and 720p.

720p30fps was the maximum we would expect anyway. But if x1 isn't stable then that can be problematic.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."