Pemalite said:
Okay. But I just provided a shit ton of evidence that issues occur on console and extremely frequently... You have only provided opinion pieces.
OS Updates don't tend to brick PC's... Because, you can just reinstall/repair the OS.
The evidence I provided prior has outright labelled this statement as well and truly false.
Works fine on my rig.
PC Market is larger than console though...
The death of the PC has been something that has been happening for the last 30 years apparently. Still hasn't happened yet. |
I feel like I'm getting straw manned on almost every reply I get. I'm not talking about general issues on consoles or PCs. I'm talking about PC port issues/troubleshooting them vs consoles and the easy of pinpointing solutions on consoles vs PC ports. Why it's less trouble to deal with the console game versions typically vs the PC ports.
Burning Typhoon said:
I literally said 30 years ago, you were better off on console. The topic title is talking about next gen console relevance. And it's not a variety of eras of games. The article was released in 2016, and the most recent example, was fixed so long ago no one remembers it had issues anyway. I've beaten batman start to finish on PC. It's one of the few games I'd finished on PS4 (that number is 2, btw) And let's not act like the reason why those games were released on PC in the state they were in because of issues with the PC. It was due to the developers being incompetent anyway. I had a PC game back in the day. Well, a non-educational game. Sonic CD. And my first thought when I saw that game was, "I can play sonic on my computer?!" Not, "This is supposed to be on sega, what are they doing?!" Because, guess what. At the time, I knew next to nothing about the CD add-on and didn't know Sonic CD was on PC until I saw it in the store. Even at 6 years old, I knew how to pop the disc in the PC and get it running on my 1998 PC, and it worked. And that's the original game. I actually avoid the new version of Sonic CD because of a lack of proper key bindings. I have it. It works, but I'd rather deal with it on PS3. But, it's sonic CD. I'm not playing Bioshock on PS3 anymore. Not ever. And let's not try to act like games just run perfectly on console and not bricking consoles. Look at Anthem. You know, a game that came out in the past few weeks? Not 30 years ago. And yeah, I know. Safe mode. Rebuild database. But it goes against the whole plug&play thing. Also, don't act like you've never seen this screen before. It's happened to me while playing God of War, Tekken 7, Horizon: Zero Dawn, Uncharted 4, and a few other titles. It's a common error. Games will shut down at random.
Plug & play at its best!.... as long as we ignore the errors. |
Different eras of PC ports do matter. As if you think history can't repeat itself when we see it still happening. 2015 isn't that long ago. It's still in this gen and it's not like Nier Automata didn't happen 2 years ago. The same year you got your new PC. You can't predict the future, so don't assume things will be better because more powerful PC hardware will come out.
You're right on the developers. A lot of the times it's their fault, because it's tougher to port games to PC for a variety of reasons. That's not some saving grace for PC ports. It's a concerning issue because the developers need to be able to port to so many different set ups to run well and not run into too many glitches or game breakers optimizing the games. That was one of the points of this article I put up that you ignored: https://www.pcgamer.com/why-porting-games-to-pc-is-hard/
I barely even recall that error in that video. If it has happened, it hasn't happened recently or often.
Lube Me Up







