the-pi-guy said:
1.). VR is not a gimmick. When done right, it is far away the most incredible experience in gaming. 2.) VR development doesn't have to take away from their regular output. There are plenty of VR optional experiences on all the other headsets. 3.) Even if it was a breakout success, it doesn't make sense for Nintendo to do much VR. The Switch is probably fine for these types of experiences. But for more serious experiences, it won't work. The Switch is too heavy to strap to your face. It has too low resolution and too low a refresh rate. Going all in on VR would at minimum require Nintendo to release a different set of hardware. They certainly could, but they aren't going to drop game development on the Switch for something as risky right now as VR. VR optional experiences is the only thing that makes any remote sense. |
1. It's a matter of opinion ultimately. To me it's just a gimmick, and not an appealing or interesting one.
2. Hence why I have no problem with LABO VR. I just wouldn't want it to get to the point where Nintendo's major studios would be put onto VR games instead of making regular games.
3. Again, hence why I'm okay with it in this form, it's just that in the unlikely theoretical event of this becoming a smash hit I don't trust Nintendo not to do something pants-on-head retarded like make their next system the Virtual Boy 2. They always seem to be on the lookout for a new gimmick to base their next platform around, and not always for the best. (See Wii U/3DS)
At any rate, I doubt this will explode the sales charts so I see no reason to be overly concerned at this point. Like previous LABO kits it will most likely be a harmless side project that brings in a few easy dollars for Ninty and nothing more.
Last edited by curl-6 - on 08 March 2019