By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Retro Studios has literally released only a couple of over-hyped/rated 2D platformers since Metroid Prime Corruption, which came out WAAAAAY back around the Wii launch. On the Switch, there's a significant number of indie platformers, some with 16 bit, even 8-bit, graphics that totally demolish them. The indie devs also don't have the benefit/pretension of a full scale retail release and a license from a beloved Rare trilogy to bloat the significance of their releases either.

What is Retro Studios anyway? Who are their talent? What makes them so much better than the studio who launched Xenoblade Chronicles 2, Torna, laid the foundation for Breath of the Wild, and co-developed it? Or the main studio behind BotW, as well as Splatoon 2, Mario Odyssey, and Arms. How is "After over half a decade of nothing, we just started work on Metroid Prime" better than this?

From what I gather it's a building with a revolving door turn-over rate, and barely a handful of people leftover from their last game almost a decade ago. How some consider this to be Nintendo's best developer baffles me.



I describe myself as a little dose of toxic masculinity.