Now I wonder which out of the four big games will get the most entries: Street Fighter V: Arcade Edition, Tekken 7, Dragon Ball FighterZ, or Super Smash Bros. Ultimate...?
I know what Street Fighter V and Tekken 7 will do as they have very solid core fanbases in the competitive scene with all the pro tours and all that. Not to mention the legacies behind them as competitive games.
Dragon Ball FighterZ will be somewhat interesting as there have been some recent controversies in regards to the game being aired for live competition (i.e., not coming to EVO Japan and Anime Ascension). Though I expect big numbers from the scene because it still has a strong scene and its Dragon Ball Z, arguably the most popular anime/manga franchise in the world. I am not familiar with most of the competitive scenes (outside of Smash Bros.), but I do not see too much issue in garnering participants to play FighterZ, especially as new content and patch notes continue to help the game evolve.
Smash Bros. Ultimate, as noted during the EVO reveal live stream, has the potential to break entry records. In Genesis 6, it had the third highest entries out of any Smash Bros. game in any event in history (only surpassed by Smash 4 and Melee's entries at EVO 2016). Not to mention it's on its way to become the best-selling fighting game of all time by a significant margin. And so far, as I mentioned before, the game has shown great potential in the competitive scene. Plus, the incredible dream roster of Nintendo + third party characters is surely in the caliber (if not, greater) of that of Dragon Ball Z's overall popularity. Will be interesting to see how much crossover will Ultimate have.