couchmonkey said:
Theoretically, you can finish your chosen character’s path and put the game down, but that is probably still 60 or so hours (80 if you are me, I can’t say no to npcs). I agree with too much dialogue (try playing some snes rpgs to see how heavy dialogue has gotten) and the complaints about sexualization of girls. Unskippable scenes are bad too, but most game are over that now. |
About Octopath: Yeah, you're right on that one. But beating just one storyline didn't really feel like finishing the game to me, maybe that's why I didn't go down that, uhh... path.
Bolded: I agree here. I'm not against sexualization of women (or man) at all but it's just too damn distracting at times and done for no reason. It just feels wrong in some games. I don't play an RPG to feel sexual stuff lol. Unless, of course, it fits the story. For example the female character outfits in Xenoblade 2 were just silly for the most part.







