forevercloud3000 said:
I am not the only one even in this thread theorizing that "Project xCloud" is just a facet of Gamepass or they will be one in the same when it is all said and done. If not part of some sort of subscription how are you imagining Cloud gaming to work? Are you thinking Cloud version as a seperate sku to sell to consumers? Similar to how there is Physical and Digital, then maybe Cloud version. I find that highly unlikely. PSNow offers Streaming and Download where applicable (mostly PS4 titles). So the service has XCloud/Gamepass on both fronts. I think some of you are jumping the gun thinking that MS(or Sony) by some miraculous reason is going to convince 3rd parties to jump fully on board to have their games on any Sub service. If they can't get a ton on for localized distribution via stream, how are they suppose to do cloud distribution? I just don't forsee the number of contributors being larger than what we already know to exist on current Gamepass/PSNow. It might grow over time, but that time will likely be long, in which Sony has plenty of time to build up their server strength. This is speaking as if this is really suppose to take any sizable chunk from traditional locally processed gaming. I keep hearing "But MS has Day 1 Games". THAT IS ONLY THEIR FIRST PARTY! Which is easily argued the weakest distributor of games out of the big three. That is not the huge selling point unless their quality and appeal step up big time or 3rd Party support Day 1 releases on the service. About the Graphical Fidelity: I would also add that if MS taught us anything, all you have to do is have the most powerful console on the market as an option, and everyone will start toting your brand as the definitive....even if it is only on a very select model or path. The PS4 models are superior to all XB1 models except the X....but now all the commercials say "Best on Xbox One" and gamers followed suit....even though XB1X makes up the smallest percentage of Xbox Ones out there. I will also say that gamers are at least partially aware that certain conveniences come with caveats. You know when playing Fortnite on your Smartphone you are not going to get it at the best of quality, but you don't care because you want to alleviate your bordom in class. Every console gamer knows that PC capabilities out strip what is possible on console but they aim for convenience of use, budget pricing, and game selection. Streaming is no different, you have to go into streaming understanding it will always have limitations(even xcloud) and those who stress over wireless controller latency will never be satisfied with that.....but they are not the market.
And me personally, I don't want Stream based gaming either. I have never had very consistent internet and abhor the idea of needing to be tethered constantly to play my games. My general thought is what happens when the internet goes out? All of a sudden my console becomes a paper weight. Still....if we are talking about Streaming Gaming services of the future Sony is the one in the lead currently because they are the only one with anything fully implemented. And I am calling into question whether MS can even steal that from them regardless of superior tech. |
@bolded parts: They are already into this, and also quite a few of them already release the same day at retail, Xbox game store and Gamepass. And even if they didn't: XBO games day one on Gamepass is still miles ahead of PS4 games added 3 years after release.
The Nintendo eShop rating Thread: http://gamrconnect.vgchartz.com/thread.php?id=237454 List as Google Doc: https://docs.google.com/spreadsheets/d/1aW2hXQT1TheElVS7z-F3pP-7nbqdrDqWNTxl6JoJWBY/edit?usp=sharing
The Steam/GOG key gifting thread: https://gamrconnect.vgchartz.com/thread/242024/the-steamgog-key-gifting-thread/1/
Free Pc Games thread: https://gamrconnect.vgchartz.com/thread/248138/free-pc-games/1/