By using this site, you agree to our Privacy Policy and our Terms of Use. Close
DonFerrari said:
zorg1000 said:

It also sounds like Platinum may have spread themselves too thin. Development started in late 2013 with a planned late 2016 release. In that time frame Platinum also was developing

Bayonetta 2 (Sept 2014)

The Legend of Korra (Oct 2014)

Transformers: Devastation (Oct 2015)

Star Fox: Zero (Apr 2016)

Teenage Mutant Ninja Turtles (May 2016)

Neir: Automata (Feb 2017)

 

That's a pretty significant output for a team of ~200 people so to add what seemed like a rather ambitious game was probably just too much.

You are right on it. If PG knew they wouldn't be able to deliver that would be on them. But seems like there were additional pushes from MS that made it unfeasible.

For sure, I'm going to say it's a bit of both of their fault why the game had issues and ended up getting cancelled.



When the herd loses its way, the shepard must kill the bull that leads them astray.