| Bofferbrauer2 said: 2. The bigger the resolution the higher the data consumption. With a PS4 equivalent you could already count close to 15-20GB instead of the 5GB for Switch hardware. |
False.
The resolution... As in rendering output resolution doesn't increase or decrease game sizes one single piece. It's an arbitrary setting... It's everything else like textures and audio that blow out game sizes, not the resolution itself.
Streaming wise... A Higher Resolution stream can be smaller in size than a lower resolution stream... Bitrates are a thing... I.E. You can have a higher bitrate, lower resolution stream.
Plus encoding method. h.265 is extremely efficient... More so than older methods.

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