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Just as a general statement, y'all need to stop devaluing negative reviews just so you can feel good about yourselves.

Bad or middling reviews don't mean a game doesn't have value. A game can get a 5/10 and still be enjoyable for certain people, you know. A game like this which has an average review aggregate around 60% means that it's overall not good (especially when compared to other games similar to it, within its genre, or overall), but that doesn't mean it's not fun. There are people out there who LOVE Fallout 76, and that was a dumpster fire of a game.

That doesn't mean it was a good game.

I actually kinda feel sorry for anyone desperate enough to cling to such small victories. What sort of gaming life do you have that THIS is the hill you want to die upon?

Furthermore, Xbox just can't catch a break. Three of its last four exclusives (State of Decay 2, Sea of Thieves, Forza Horizon 4, and Crackdown 3) all had bad to terrible reviews, ESPECIALLY compared to PS4 and Switch. When Sony's putting out games like God of War and Spider-Man while Nintendo is putting out stuff like Super Smash Bros. Ultimate and Octopath Traveler, it's kind of sad to see the only great game to come out on Xbox One over the past two years has been Forza.

I did a bit of digging on GameRankings (I prefer it to MetaCritic, personally; way easier to sort and search for what I'm looking for and 2 more decimal places) and I found the following data in 2018. Now, these are for console exclusives, not including PC or last-gen/portable games, just games that exist solely on PS4 but not on Switch/Xbox One, On Switch but not PS4/Xbox One, or on Xbox One but not PS4/Switch. They also needed to have 20 or more reviews to be counted (Sadly few indies for this reason; had to be consistent with the rules; that sad we both know that PS4 and Switch would be GREATLY helped if I lowered the review threshold). So, for exclusives, we have:

Sony had 4 games with a 90% or higher
Nintendo had 1 game with 90% or higher
Microsoft had 1 game with 90% or higher

Sony had 9 games with 85% or higher
Nintendo had 3 games with 85% or higher
Microsoft had 1 game with 90% or higher.

Sony had 12 games with 80% or higher
Nintendo had 6 games with 80% or higher
Microsoft had 1 game with 80% or higher (Seeing a pattern here?)

Sony had 13 games with 75% or higher
Nintendo had 11 games with 75% or higher
Microsoft had 1 game with 75% or higher (Still only Forza Horizon 4)

Sony had 14 games with 70% or higher
Nintendo had 14 games with 70% or higher
Microsoft had....drum roll please........1 game with 70% or higher.

Now, some of those games went multiplatform this year or will be (HEre's looking at you, Dragon Quest XI), but for 2018, those are the stats. As you can see, Sony and Nintendo had a BUNCH of exclusive titles to come out on their respective platform. anything under 70% tends to be overlooked (I used to only go 80% or higher, then down to 75% and now 70%, but I don't see myself going down any farther than that since at this point we start to get to games that aren't that well liked at all, even if the 'reviews' had them pegged as 'decent').

So when people criticize Microsoft for not having any exclusives, that's why. They released a few games in 2018 and 2019, so here are Microsoft's Exclusives that got 20 reviews or more and their GameRankings %:

92.24% - Forza Horizon 4
67.68% - Sea of Thieves
65.67% - State of Decay 2
61.57% - Crackdown 3

Not only is that number low (only 4 games), but outside of Forza they're all middling to poorly reviewed. Does that mean the games lack value? Hell no, wanton destruction or squad-based pirating have their place, as do zombie survival games...they're just not good examples of that.

Point is: Dynasty Warriors 9 got better reviews than Crackdown 3, and even Jim Sterling hated that game and he's a total lover of that franchise!

So yeah, that's the bottom line. Microsoft's exclusives suck lately. They have for years. Even if you go back to 2017 to add Cuphead, Forza 7, and Halo Wars 2, it still pales in comparison to the output of either PS4 or Switch. Xbox One, spread between 2017, 2018, and 2019 doesn't compare to a single year of either PS4 or Switch. Nintendo, in less than 2 full years, has already got an exclusive lineup far better than what Xbox One has accrued in more than five years. That there, that's a problem. Maybe instead of clinging to your brand loyalty, it might be time to jump ship. No point in being sunk with it. 

P.S. Super Lucky's Tail, which came out in 2017 and therefore wasn't involved in this discussion for the most part, got 63.95%, making THAT game get better reviews than crackdown.)

Last edited by Runa216 - on 20 February 2019

My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android