zorg1000 said:
Sorry if I phrased that poorly, I have no idea if hundreds of people were working on it all at the same time, I just meant hundreds of people worked on the game over a 4-5 year period. To me that seems like the game wasnt as low budget as Chris Hu made it seem. |
Given its MS we can assume it had a fairly big budget, they can afford to throw some money around. But I highly doubt it had a MS AAA budget.
At one point it may have had a lot of people that touched this project in some way, but during the entire development? Highly unlikely. Some studios just did their work and left the project, it was Sumo's job to put it all together.
Why does it even matter though? This is MS, they can afford to take risks. Frankly its good thing MS has Gamepass because that helps justify a project like Crackdown 3 by encouraging people subscribe. Even if people subscribe and dislike it, there are a bunch of objectively notable games they might like on Gamepass. Anecdotally, I'm a Gamepass subscriber because it only takes two $60 games to justify a year subscription. So Forza Horizon 4 and Crackdown 3 have already made my subscription worthwhile.
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