zorg1000 said:
I think expectations has alot to do with that. Crackdown has been hyped up quite a bit, it was in development for close to 5 years (announced in June 2014), appeared at 3 E3 events and was used to demonstrate the cloud. On top of that when a game gets delayed multiple times its assumed it's because the standards are incredibly high and they arent willing to release anything that isnt amazing. The combination of these things can make a good game seem mediocre just because you were expecting it to be great. I havent played this game to i could be wrong but I think that could very well be a factor in the lower than expected scores. |
I have the opposite perspective, I feel people had low expectations due the to long development. Although 4-5 year development isn't really that uncommon.
However, if you look at the 2017 trailer the campaign content looks pretty much the same. I really think much of the development went to the multiplayer and that changed drastically over time. At best the campaign probably had extra refinement with all the delays.
People are treating this as a failed AAA game or something, but its just another Crackdown game. I thought it was pretty evident they were just making another one of those and its a blast if you accept its just that.
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