RaptorChrist said: How well is the game ported? I assume the 4:3 aspect ratio is maintained, but I'm hoping they have some sort of "pixel-perfect" mode. I much prefer that over stretching the image or adding extra post-processing effects to try and smooth the image. Same with in-game text. Square seems to like changing all of the game's text to run at a different resolution on top of the game, if you know what I mean by this. It's hard to describe, but I'd want it to look exactly as it did on the PS1. |
For this I would advise looking at a comparison video.
On PS4 and PSVita they looked very good port, on Switch I have no idea.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."