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Shadow1980 said:

 

RolStoppable said:

 

It isn't more accurate though. You don't get LTD sales by omitting the launch quarter. What you did is a method to compare performance during calendar years, but it's not a LTD comparison anymore, because you are looking at different timeframes from launch by choosing quarters arbitrarily.

I kind of threw that post together in a hurry. What I meant was that, unless two systems launch at the same time of the year, LTD sales aren't an accurate comparison of their overall performance. That's why instead of LTD comparisons when discussing Switch sales, I prefer to do comparisons that look more like this:

 

DonFerrari said:

 

The usual great post, thanks for the info.

Could you please make the "rightly aligned all regions" graph comparing PS2, Wii, PS4 and Switch in it and if possible have dotted lines for the remaining time in the market you expect for PS4 and Switch?

And on agreement with Rol, make it launch day, doesn't cut anything, because long term those fluctuation won't impact much.

I might whip up such a chart tomorrow. I'd have to assemble a fair amount of data. But while in the long term the differences in launch timing matters less for relative tracking, when you're only two years in, it still makes a significant amount of difference.

Thank shadow.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."