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SKMBlake said:
Nautilus said:

The difference is that, the whole concept behind the Switch catched on.The 3D on the 3DS didnt.Thats the difference.Its not a question of wether they could pull it off or not.Its a question of wether it would be in Nintendo best interest, and the answer is no.

I wrote to another user in this thread the reason why, just read that if you wanna know why.

Well, you're heavily focused on joycons but from my perspective, they aren't an issue. As far as I know, there is only 2 games heavily focused on joycons, Super Mario Party and Pokémon Let's go. The first one is mostly based on the tv mode and the latter on handheld mode. It doesn't go towards what a Switch mini without joycons can do.

Other games would be Labo and 1-2 Switch.But yeah, there wouldnt be many.But its still a bad decision, especially since MP sold 5.3 million and Lets go did 10 million.

But no, joycons are not the only reason, though they are a big and important one.Nintendo would have to waste money on R&D, people might not like it, you could potentially confuse people about what the Switch is.You would need to spend more on marketing, since you would be selling two distinct products, even if they are from the same family.You would earn less money on games you invest like Mario Party and ARMS(since that game uses motion alot and is the prefered style to play it).And its not like Nintendo to not make more games like those.And the list goes on and on.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1