zorg1000 said:
This isnt really telling the full story. Yes, iPhone released in 2007 but it took a few years before it became the mass market device we know today. Here are yearly sales of iPhone. 2007-1.39m 2008-11.63m 2009-20.73m 2010-39.99m 2011-72.29m 2012-125.05m 2013-150.26m 2014-169.22m 2015-231.22m 2016-211.88m 2017-216.76m 2018-217.72m https://www.statista.com/statistics/276306/global-apple-iphone-sales-since-fiscal-year-2007/#0 I'm assuming Android phones have seen a similar sales curve.
There is no denying smartphones have affected handhelds & casual consoles. DS+Wii+PSP sold over 335 million units, 3DS+Wii U+Vita have sold under 105 million units. That's nearly a 70% drop. |
That's entirely my point though. Smartphones weren't yet ubiquitous in 2007 to 2009.
As far as Vita/Wii-U goes those systems flopped for many reasons. Smartphones just happened to be one of them. I'm confident that if Nintendo had skipped the 3D effect and launched the 3DS as a 2DS XL model they would have hit 100 million. Remember the 3DS launched as a tiny little device costing $250. It didn't start to see real sales until the XL model came out. But yeah, smartphones would have kept the 3DS from ever reaching 150 million regardless of how Nintendo launched it.








