|Mr Puggsly said:
I completely agree with stuff I bolded, but that really isn't gameplay improvements per se. Hence, I'm not necessarily enjoying games more because the graphics are better.
Uncharted 4 is larger scale than previous games in the series, but does that mean Uncharted on PS3 couldn't have been larger scale? I mean we have the BF3 and 4 on 7th gen, those are large scale with vehicles, etc. I think Uncharted 4 is a great looking game but not ambitious in the gameplay department.
God of War is another example of a great looking game but not what I would a next gen experience or whatever. Its a relatively linear action game with cool graphics.
Maybe I've just played too many game and become jaded. Maybe I had unrealistic expectations of what developers were going to do with new specs. I mean I still enjoy games, I just think the biggest changes have been in graphics while game design has hit a wall.
Maybe that's partly why battle royal games are so incredibly popular at the moment, that's a unique experience we didn't have last gen.
I understand what you mean, and even though everything is improving Gen by Gen, what really makes the jump evident is the Graphics department, with bigger scale, maps, more complex environment, etc. I would like to see much more enhancement in the game-play mechanics, interactions, system collision, animations and AI most of all. Give me a break if I'm wrong, but I feel like AI is the least improved factor going from gen to gen.
We need far better CPUs in the next Gen consoles in order to see the improvements is such departements; also our expectations play a big rule, and for a massive jump in physics, animations, system collision and interactions, much advanced AI and gameplay mechanics, how much more CPU power we need? 4X, 5X...I'm not a super tech guy, maybe the ones with much better understandings may answer.Last edited by Nate4Drake - on 24 January 2019
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