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Actually, I kind of have a feeling that Dragon Quest 11's sales are very similar to that of the original Xenoblade's in the west. For example, about 100k-200k copies were sold on Steam, and while some of that could be in non-Western countries the majority is definitely from PC gamers in the West. When you account for the fact that the game would be most popular on PS4, it probably has already sold 550k-600k in the West, which while not amazing, is a lot better than people are making it out to be. It's not like it was a flop, especially because it already has the backing of great Japanese sales, they probably have already made a hefty profit off of the localization. And this is just the sales after about 5 months.

That being said, the biggest problems are A ) Releasing the same week as Spider-Man and B ) Not being a worldwide release. I think being a worldwide release helps a title like DQ11 out quite a bit.