Pemalite said:
Jaguar is pegged pretty hard as it is... I don't think people have a real comprehension how nasty those Cores truly are.
Yeah, but particle effects from explosions have been dialed back because of the Physics in Just Cause 4... There is a reason why even the Xbox One X struggled with Just Cause 3.
30% more compared to what? Because the CPU performance between the base Xbox One and Xbox One X is certainly larger than 31% that the clockspeed alone would imply. (Remember, certain CPU tasks are offloaded to the GPU's command processor on the Xbox One X.)
It's certainly there. - It's just not as noticeable as say... The PC because games tend to be cutback in various areas in order to run better on the Jaguars.
Indeed. Pascal based Tegra could in theory offer that as well at the same powerlevel. |
I understand that, but in practice developers have done great things with these Jaguar CPUs. Frankly, developers seem to struggle with GPU bottleneck more often which is why dynamic resolution has become so common.
The minor performance drops in Just Cause 4 is likely optimization issues or bottleneck on the GPU. I mean the PS4 version is essentially running the same CPU with a stable 30 fps. Either way, that's an open world game with AAA visuals and has heavy use of physics. That's the exact experience people seem to feel the Jaguar CPUs can't do well.
Even if they're among the worst processors AMD had at the moment, they've demonstrated to be more capable than they're given credit for. I'm sure developers have to work harder to squeeze the most out of those CPUs, but that's generally how it goes for making console games.
A lot of games also had frame rate issues in the 7th gen, the 6th gen, the 5th gen... so what's your point? Its not necessarily just a CPU issue. Again, dynamic resolution is common because the issue isn't just CPU.
Well looking at the technically demanding Switch games, the primary issue seems to be lack of GPU power. The Switch can run modern games fairly well but its often times at sub HD resolutions with reduced graphics. Therefore I argue the Switch actually has a bigger power imbalance than X1 and PS4.
Hence, if the next Switch could only have a CPU or GPU upgrade, its the GPU upgrade would actually create a more dramatic boost to presentation and performance.
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