potato_hamster said:
This is not true. ... for crap sales on a platform that was too expensive and not powerful enough to offer the experience its userbase wanted to get from it. People wanted a handheld console they could play PS3 and Xbox 360 games on. They wanted Assassin's Creed, Borderlands 2, Madden, Uncharted, Fifa, Call of Duty, etc. on the go offering a user experience that was nearly as good as the PS3/X360. The Vita came well short of that. The big titles that were "ported" were poor substitutes for the home console experience. It has nothing to do with Sony's support and everything to do with them releasing a console that just couldn't perform the way they expected it to. The Vita's release was a still birth it just took a year for developers (and Sony themselves) to realize it was more effort than expected, and it just wasn't worth the effort. |
So, we actually agree on something. Sony killed the Vita in favor of Xperia. They made a choice at the time based on a number of reasons to abandon Vita. SCEI initially was all in on the Vita there is no argument there, but at some point Sony Corp cut the cord. After that they had no interest in 3rd party support.
In ways it makes sense, Xperia was selling 50M units a year at that point, it is not impossible to see how executives at Sony Corp favored Xperia. I knew it would not work, but that is because I understand Sony's customer base better than they did. Sony has always failed when they try to ride on others success. Sony only succeeds on their own expereinces. No one wants Windows and Android devices from Sony, people want Sony devices, and Sony expereinces when they buy Sony.
Executives now, have to be looking at Xperia selling less than 10M a year, and loosing $1 Billion per year, and realize they made the wrong choice. Had they dumped $6 Billion into Vita over the last 6 years, it would have been massively more favorable for them. Going forward they need to take lessons from this.
I completely agree with the Vita's short comings you mentioned. Having Vita and PS3/PS4 built on seperate architectures with the scope of games at the time just didn't work. It was an old business model, and it just doesn't work anymore. Even Nintendo has had to leave that model behind. That is why I continue to say, going forward, Sony needs to unify their ecosystem around AMD CPU/GPU tech. They need to be able to build one game that scales for 720p-1080p Mobiles to 4K-8K Home devices. The days of building a game twice for different architectures are over.
That is the only way they compete going forward as the gaming market opens up. That is the only way they can fully support 1st and 3rd party gaming across every product in their lineup. AMD based PlayStation Portable, AMD based PlayStation Phone, AMD Based PS5, AMD based PS5 Pro, AMD Based Bravia TVs, AMD based PlayStation Cloud. They build one game, and it scales between 720p/30 - 8K/30 depending on the platform it is being played on.
That is the future of gaming. Sony can either be a leader, or everyone else will do it and pass them up. Then they will loose 3rd party support on PlayStation all together.
Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.
Kevyn B Grams
10/03/2010
KBG29 on PSN&XBL