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https://store.steampowered.com/app/454410/GIGA_WRECKER/
Came out in 2017 Exclusively for PC.

It's also a 2D game, that doesn't look like it cost a medium to large studio much to put out.
If putting out smaller more experimental titles keeps their workers happy, and creative, then perhaps it's worth it overall.
Personally I see little use in corporations wringing their staff dry of all their creative talent so that they can squeeze sequel after sequel out.

Last edited by caffeinade - on 19 January 2019