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Have to be able to use guides for Zelda 1, the game is virtually unbeatable without them unless you possess prior knowledge or have extreme luck.

Zelda 2 has some battle techniques that most players know (The jump slash on the knights, for example), but unless you learned it somewhere, you woukdn’t know - and the battles are significantly more difficult.

Zelda Ocarina of Time and onward have a lot of vagueness, and while they’re easier to figure out than the stuff in Zelda 1, it could cause the player hours just wandering around a dungeon to find some switch or key hidden under a bombable piece of dirt in the corner of one of the 58 or so large rooms you have access to. Also, your progress is stuck until that vague bit is figured out.



I describe myself as a little dose of toxic masculinity.