StarDoor said:
Farsala said:
Par for the course.
3DS:
2011- 7,365,636
2012- 16,457,553
2013- 23.575.562
2014- 23.387.031
2015- 18.438.698
2016- 14.780.505
2017- 12.008.236
2018- 1.783.274
Total- 117,796,495 (4.8 physical games per system)
PS4:
2014- 2.441.876
2015- 5.114.598
2016- 8.672.086
2017- 10.021.801
2018- 8.645.408
Total- 34,895,769 (4.58 physical games per system)
Switch:
2017- 7.328.882
2018- 12.720.950
Total- 20,049,832 (2.92 physical games per system)
Here you can see 3DS and PS4 has a very close physical game attach ratio and while the 3DS was flat or started declining after its 3rd year, the PS4 was up and started declining after its 4th year. Obviously attach ratios improve over the years so expect the PS4 to surpass the 3DS in physical game attach ratio at some point while the Switch may do so as well. The Switch is doing a bit worse than expected, as it matched the 3DS in its first year but then fell quite a bit behind in its 2nd year.
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3DS had an install base of 9.8 million at the end of 2012, meaning it had an attach rate of 2.43 versus Switch's 2.92 at the equivalent point in its life. Somehow, this is spun as "worse than expected."
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You missed this part "a bit".
In general Switch has done a bit worse than expected for most people, it had good pace with the 3DS but not anymore. Due to having less HW sales it also had less SW sales it is only natural. If you followed the last 6 weeks of media create , you would know that I challenged everyone to predict the last 6 weeks for the holidays and LTD sales at the end of the year, but only got 3 takers. I admit I underestimated the Switch by about 9.5%, but the other 3 predictors overestimated the Switch. So with that sample size 3/4 expected the Switch to do better :).
Last edited by Farsala - on 17 January 2019