| TheMisterManGuy said: The PS4 and Xbox One originally had the novelty of being a new console generation to fall back on, especially since the vast majority of their early titles were cross-gen games, so a lot of their initial success was due to consumers wanting something new. |
And they promoted power. Hence the Resolution Gate debacle of the Xbox One.
| TheMisterManGuy said: The continued success of the PS4 for example is all due to a regular lineup of hit titles that help sell consoles, not really because of power, because again, the base versions of these platforms regularly outsell the Pro versions. |
The Playstation 4's original success was partly because of power. Remember... 50% more power, $100 cheaper. It was a no brainer.
The Playstation 4 Pro and Xbox One X has brought the power bar upwards and have sold millions of consoles... Were they ever expected to beat the base consoles? Not likely.
| TheMisterManGuy said: Technology can always improve, and there will always be an audience of people who want better graphics. But my point isn't that technology shouldn't improve. Rather, the rise of diminishing returns means having the a powerful console means less and less overtime. |
I am of a different opinion. We aren't over the whole uncanny valley yet, there is so much untapped potential in moving forwards with graphics.. But I am also a tech enthusiast.
| TheMisterManGuy said: Aside from ambitious open world or action games, very few genres need that much power to look or play well. We're at a point where outside of the AAA circle, all three current consoles have more than enough for most developers. I think that improvements in graphics and AAA games that leverage new generations are still important. But a lot less so these days, again, due to diminishing returns. Just look at this generation alone. Yeah, it's a nice improvement from last generation, but it's not nearly as massive as the leap from PS1 to PS2 was, or Xbox to Xbox 360, It's more of a solid Bunny hop than a major leap. The main improvements this gen have more to due with having more RAM to work with, and an Architecture that isn't outdated or overly complex garbage, along with better development tools and engine support. |
You should probably take a look at the Early 2005 Xbox 360 games and compare them to Xbox One titles today, the difference is actually pretty massive, especially in regards to geometric and lighting complexity.
At the end of the day though... Each new console generation brings with it a slew of excitement at the possibility of more power, more performance and better graphics for all... And that resonates with consumers which have made the Xbox One and Playstation 4 a success. - Does that mean all consumers care for such things? Heck no.

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