Pemalite said:
Vega 7's clockspeed increased by 16.4%. - That means the Render Output Pipelines (A big limiter on Vega), Texture Mapping Units operate that much faster. - The ROPS is a big one as AMD always seems to be ROP starved. |
Just to add in something I wasn't sure at that point, Vega 10 FP64 can only can reach 1/16th of FP32 while Vega 20 can do 1/2, so the chip must have changed quite a bit under the hood. Double Precision is also something that cost quite a lot of energy, hence why it got cut down in modern GPUs both by AMD and NVidia. NVidia nowadays mostly uses 1/32th, and all RTX cards, including the Quadro, do so. The original Titan had 1/4, while the Volta-based Titan V has 1/2 like the Vega 20, making the latter the probable target if the FP64 capability of the Radeon VII hasn't been cut down.
The Nintendo eShop rating Thread: http://gamrconnect.vgchartz.com/thread.php?id=237454 List as Google Doc: https://docs.google.com/spreadsheets/d/1aW2hXQT1TheElVS7z-F3pP-7nbqdrDqWNTxl6JoJWBY/edit?usp=sharing
The Steam/GOG key gifting thread: https://gamrconnect.vgchartz.com/thread/242024/the-steamgog-key-gifting-thread/1/
Free Pc Games thread: https://gamrconnect.vgchartz.com/thread/248138/free-pc-games/1/