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Jumpin said:

In the next Zelda, I am kind of against this forum:

1. More dungeons - NO - I want lower emphasis on dungeons, they are usually my least favourite part of Zelda games.

2. Building More things - YES - I LOVE the idea of more building and town stuff. Quests and progress about building up cities, like Terranigma or Dragon Quest 9

3. Online functionality - Don't Care - meh, I could take it or leave it. It would only be interesting if there was a reason

4. Ability to repair broken weapons - NO - if it means rebalancing the game so there are fewer weapons to acquire, then a big NO.

5. Less rain/ability to climb in rain - Sure, but not important - sure, maybe some kind of item.

6. New game + or post-game content - NO -  It would be kind of annoying to have stuff locked out of an open world game until after you finish it, so NO.

7. New mounts (e.g., loftwing) - YES - New content is always welcome.

8. Greater emphasis on narrative - NO - I am not sure what this one really means? You mean, make it more linear storytelling? If that is the case, then NO, that is the opposite of what I want to see in Zelda.

AMEN!

 

Except on #5: I could climb almost everywhere, and the rain was never the problem, sure the rain could make the climbing tedious in certain cases. But to do something about climbing in the rain is to fix something that isn't borken.

So don't touch the rain climbing thing.