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KBG29 said:
Pemalite said:
I think people expecting 16+ CPU cores probably need to re-adjust their expectations.
These are $400 USD boxes... Not $1,000 or $5,000. - Only so much tech you can fit into it.

Expect a single CCX for the CPU.

The GPU side, expect Vega 64 levels of performance, it's the best AMD has... And it's mid-range, perfect for a console.

16GB of GDDR6 is likely the DRAM of choice.

Consoles are all about trying to fit as much hardware into a box that hits a certain price point of around $400-$500, you are not going to get an equivalent High-End PC or a Super Computer because of that fact.

That is understood. We know the base level PS5 has to fall into that $400 - $500 range.

The OP is talking about an enthusiast/creator version of the console. That is something Sony could sell for anywhere from $1,000 - $3,000. In the case of this proposal a 16 Core CPU, Dual GPU's, and 32 or even 64GB of RAM would be realistic.

Remember, Sony makes $50,000 Bravias, $1,200 Xperias, and $3,200 Walkman Devices. These are all divisions that sell much less than PlayStation and are often not profitable. An enthusiast/creator level PlayStation makes a lot more sense than any of those devices for multiple reasons. It is profitable, it is a device aimed at Sony's most important customers, and it can add value to Sony's ecosystem by giving more creative power to its userbase.

So what? Sony is literally creating bleeding edge technologies (halo products) that most importantly run standard software and files that does not need to be optimized in any way, shape or form for those devices.You don't need to optimize your 4K video file for that $50,000 TV do you? You don't need to optimize your android game for that $1200 Xperia do you (side note: this is just a standard price for a high-end phone), and you don't need to optimize your audio files for your $3200 walkman, do you? It isn't the same case at all for this PS5 Pro, that is, unless your PS5 pro is nothing more than a Playstation-branded PC running Windows (and we all know how you feel about that). It would be treated the same way the PS4 Pro is now (vast majority of developers do the bare minimum to support it) except with such a staggering difference between the performance of both machines would just make it that much more noticeable that the developers don't give a fuck about it, and it isn't worth their time. The fact that most games wouldn't even come close to taking advantage of the hardware would do nothing but enrage any early adopters as they wonder why they spent an extra $1100 on a PS5 that only plays a dozen or so AAA games better, and scare off any future buyers. But hey, those E3 presentations would look spectacular when Sony shows off their first-party games on hardware 99.9% of their fanbase will never own.

TL;DR You're advocating for a bullshot machine. Nothing more.