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Garcian Smith said:
I thought SPM was the best in the series. For me, the continuum goes:

SPM < PM <<<< PM2:TTYD.

SPM nailed the "platformer with RPG elements" shindig, and the "flipping" mechanic was excellent, if a bit overused. If anything, the game's biggest flaw is that it kept the wrong RPG elements from the first two PM games - they should have done away completely with inventory items (which were clunky and unnecessary to use in the real-time) and cut down a lot on dialog, while maintaining character customization in the form of badges or something else.

 

Fixed... Seriously, Paper Mario the Thousand Year door was my favorite gamecube game for 2 years!



 

 

 

Guitar Hero 3/ Smash Hits