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Mar1217 said:
curl-6 said:

Eh, I don't know, Nintendo tends not to push graphical limits these days. They mostly just focus on their games being bright and colourful and running smoothly, or in the case of Zelda, on scale and interactivity.

So you'd say BoTW didn't push the WiiU ? I mean, it used rendering techniques that are on the levels of stuff you could only do in this current gen, far above 360/PS3 power level.

It did push the Wii U, but as a result of its size and all the interactive elements, the quality of individual assets like models and textures had to the sacrificed, so while it was a technical achievement, it wasn't a graphical showpiece.