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CaptainExplosion said:
Conina said:

Yeah, because that game is in the iOS appstore and the Google Play appstore and ain't streamed. The game is in the digital stores of Apple and Google (advertisement, visibility) and uses Apple's and Google's services (download traffic, updates, handling of all payments...).

With streaming Sony games are staying in the PSN, Micosoft games stay in the Xbox network/marketplace and Nintendo games stay in Nintendo's network/eShop).

The devices are ONLY for input of the controller data and output of the streaming data. Sony, Microsoft and Nintendo don't have to pay TV manufacturers for outputting console games on the TV-screen, do they?

Well games as a streaming service is still a terrible idea. It means delayed button inputs, no actual ownership of the game on the players' part, and the service can be axed at any time leaving the games lost forever.

Have you tried project stream? That is very much a good experience for RPGs right now. Imagine 10-30 years from now where the world internet speed averages have increased exponentially and that issue is gone. I do agree that not owning your games suck but digital games do the same. The third one depends highly on the success of the company I guess. I think the physical console market will shrink but not dusappedikinda like traditional TV. There will be a niche of less consoles sold and less discs made but it won't disappear for at least 40-50 years in my opinion and we'll all be senile by then unless we're <10 years old now



Just a guy who doesn't want to be bored. Also