Where's the problem?
What's the problem? THEY'RE SELLING YOU A BASIC FEATURE THAT'S FREE IN EVERY GAME EXCEPT THIS ONE! Just like when Konami tried selling $10 save slots in Metal Gear Survive, people were up in arms about that shit (and for good reason) because of all the shady shit companies would start pulling afterward if people let them get away with it. Imagine if people actually did let Konami get away with that shit (and some people actually defended them doing that with no regard for the consequences), it would only be a matter of time before other companies would start charging just to load the game up or have any saves at all or, god forbid, locking stuff needed to progress the game behind loot box minigames. The possibilities are endless.
It's just like when we were told "don't like it? Don't buy it" when we tried to warn the corporate sheep of the slippery slope the paid horse armor in Oblivion would cause, yet here we are: on-disc DLC, selling DLC for DLC, loot boxes and half-baked games being sold at full price, and that's just the tip of the iceberg of what companies have been trying to nickel-and-dime us for ever since.
And don't even give me that bullshit inflation excuse. Movie studios make far less on movies with far bigger budgets to recoup to boot, yet you don't see them do shit like charging an extra $5 to see the ending (which is essentially what many publishers are doing with their games nowadays), now do you? Didn't think so. Plus, if you actually think companies like EA and Activi$ion would stop selling DLC, season passes, SEs, loot boxes, microtransactions, etc. if they raised the prices of games, I have a bridge in Brooklyn I'd like to sell to you. The fact that they weren't happy with BO4 making half a billion dollars in 3 days should tell you everything you need to know.Last edited by KManX89 - on 03 January 2019