TheMisterManGuy said:
Which is exactly my point, 2017 overall had far less games, but it had bigger titles. 2018 didn't have a lot of big titles, but it made up for it by having a lot more games in general, most of which are still pretty solid. Like I said, it's really down to quantity vs quality. You either prefer 4 big titles that carry the system, with a handful of smaller titles mixed in. Or 2 big titles at the end of the year, compensated by a lot more smaller and third party games for most of the year. |
Exactly, 2018 had much better 3rd party support in terms of indies, Japanese & western titles and even Nintendo's small-medium tier titles had an increase in output.
The only thing that was worse was the output of 10+ million mega sellers. 2017 had one each quarter and 2018 had 2 in the last quarter.
When the herd loses its way, the shepard must kill the bull that leads them astray.