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TheMisterManGuy said:
Cloudman said:

I dunno, even if you take out the major hit games that released on Switch in 2017, there were still small title games that released that year, so there would still be games to play during the Switch's 1st year. 2018 for Switch seems like an increase in those smaller games and more 3rd party games... but without those big games, at least to me.

Which is exactly my point, 2017 overall had far less games, but it had bigger titles. 2018 didn't have a lot of big titles, but it made up for it by having a lot more games in general, most of which are still pretty solid. Like I said, it's really down to quantity vs quality. You either prefer 4 big titles that carry the system, with a handful of smaller titles mixed in. Or 2 big titles at the end of the year, compensated by a lot more smaller and third party games for most of the year. 

Exactly, 2018 had much better 3rd party support in terms of indies, Japanese & western titles and even Nintendo's small-medium tier titles had an increase in output.

The only thing that was worse was the output of 10+ million mega sellers. 2017 had one each quarter and 2018 had 2 in the last quarter.



When the herd loses its way, the shepard must kill the bull that leads them astray.