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Megiddo said:
Bofferbrauer2 said:

Just checked and nope. The cut was on week to August 14, and except a Shin Megami Tensei early September and and Senran Kagura late September, the lineup was really bare of anything even just a little notable (meaning over 30k FW sales) until Super Mario 3D Land early November. However, even though there was a big game drought, the sales were a lot higher than they were before the cut. In other words, the cut made the sales, not any new games.

How much higher? I'm curious to see the weekly sales in the first 2 months after the price cut since as you said there weren't any big releases at the time.

It averaged 28k/week from week 14-30 and averaged 60k/week from week 34-43.

I didnt include weeks 31-33 because that is the week before price cut (huge drop, only 4k) and the first 2 weeks of price cut (196k &105k)



When the herd loses its way, the shepard must kill the bull that leads them astray.