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JRPGfan said:
GOWTLOZ said:
Exclusives matter but they aren't all that matters. Its the overall library which sells consoles which while exclusives are a part of third party games should still be the majority of system's library else the systems will lack games since there is only so many games a publisher could bring by itself.

The Wii U didn't have a strong exclusive library either. It had one good year in 2014 and the rest of them were low tier in terms of the games it got. Just look at it.

2012: NSMBU, Nintendo Land we see they have one seller

2013: Pikmin 3, Super Mario 3D World they have just one seller through the year

2014: Donkey Kong Country, Mario Kart 8, Bayonetta 2 they have three systems seller

2015: Spatoon

2016: Star Fox Zero really

The Wii U did not have good exclusives in enough quantity and variety. I don't know where this thought of it being an exclusive powerhouse comes from and why people think it could have sold well when it has less good exclusives than the Xbox One, while games look worse on it and it doesn't have most third party games.

Star Fox Zero was such a dud, that it shouldnt even be up there.
Neither should Nintendo Land. These arnt system sellers, or games that drew in people.

I'm not mentioning just the systems seller, but any exclusive I can remember. Even with that the list is sparse. Just talk of the good ones and you can count them on one hand. Which is why I don't get why people think Wii U was a powerhouse for exclusives.

Still as for the OP the lack of games on it made it sell badly. It had barely any good games other than platformers and some bad third party ports before the release of Breath of the Wild which was hyped as a Switch exclusive.