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The gaming industry has trained me as a consumer to always wait on sales or GOTY/comple edition rereleases that hold all of the game's available content. I really want Starlink: Battle for Atlas, but it's a Ubisoft game. It launched in November, yet it's already half off most places, and I'm waiting for it to be 60 percent or more off in the eShop. I have a tremendous backlog anyway, so the only difference between me buying a game at full price and waiting for a sale is that I save money for a game I wasn't going to play for a long time anyway.

Nintendo doesn't want you to think that way. Nintendo wants you to feel like you might as well get the game now, because you ain't gettin' it much cheaper later. It wants its games to retain value, and to keep the image that it's worth the same later on as it is at launch.