Conina said:
Virtual boy didn't have any mainstream games, all its games were focused on a special gimmick/feature... it is similar to EyeToy, PS Move, Kinect and PSVR, which all are additions to the "normal" games. It also wasn't very mobile/portable so I'm irritated that you count it to the handheld generations. Over 95% of the DSi game library also ran on the DS, over 95% of the new3DS library also ran on the 3DS. 0% of the WiiU or 3DS games run on the Switch. 0% of the Switch games run on the 3DS/n3DS or WiiU. Do you really want to claim that these situations are the same?
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Sorry but Virtual Boy was a standalone console, not a peripheric. And you calling it gimmick/feature doesn't change that. Or we could say all NES games focused on a special gimmick that was the controler so it wasn't a console as well.
Plus the games that run in Virtual Boy didn't run in GB and vice-versa.
The fact you get irritated or that it's portability was limited means nothing. If you want to go arbitrarily like this then people can also say that Switch battery is so bad that it can't count as a mobile device as well.
Still there were games made exclusively to them. You wanted to go the nitpick route so don't try and put caveats in all to try and make your point stand.
No one is claiming anything is the same. You were the one starting the silliness to count or discount it. Just deal with the fact that if WiiU wasn't a failure there wouldn't be a fast release of switch and it would be a proper gen 9 device instead of a replacement even if much more successful.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."