mjk45 said:
I'm not sure why people put originality on such a high pedestal that makes it makes feel like you have to constantly reinvent the wheel every time you make something . There are plenty of original games that flopped and great games that got there through iteration and refinement, for a game that had to cope with the restraints that come with being a sequel , I feel it it ticked all the boxes. Bioshock Infinite like Bioshock 1 enjoyed the advantage of being in an original setting that we knew very little about unlike Bioshock 2. |
One of the most compelling things about Bioshock 1 was its setting; this mysterious city that was so unlike pretty much anything seen in an FPS before. The second time around, it's just never going to be quite as special, once you've seen plenty of the city already and know its story.
Originality is prized because it makes for fresh, novel experiences.