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pikashoe said:
ResilientFighter said:
Yeah they lack innovative IPs and only a few new ones surface every decade

Well that's just factually incorrect. Last 10 years we've had xenoblade series, splatoon series, labo, arms, codename steam, wonderful 101, pushmo series, steel diver, art academy, Dillon rolling western, ever oasis, snipperclips, octopath traveller, sushi striker.

Next year has daemon x machina, town.

I didn't name everything here. The quality of some of these games is debatable but they cover a wide variety of genres and gameplay styles. I think we need to put to rest this nonsense that Nintendo don't make new ips.

But then most if not all of those games were made with token change and not big budget, so the risk was very low.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."