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curl-6 said:
DonFerrari said:

So basically you will push semantics? Do you think ND would trade in 1080p to 864p 56% pixel count to "not super noticeable" water caustics? Please define what is not noticeable and what is super noticeable. Because you either notice a difference or you don't.

How "noticeable" something is, depends on the observer. It still looks like the same core game, just a softer version with some missing effects. 

So it is a very flexible definition to accomodate for a very big processing difference... because at the same time we have the claims of very easy to differentiate the X1X and PS4Pro version of a game from true 4K to checkerboard 4K, and a 50% difference in processing power.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."