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Intrinsic said:
flashfire926 said:

I'm sorry (not trying to be mean or anything), but your argument seems quite flimsy to me...

First off, I never got the comparison between systems done by "number of games". It doesnt mean jack shit to me, due to 80% of those games being shovelware/no-name indie games only like 40 people will ever play. With the Wii especially, that ratio was even higher.

What matters is quality games. And Switch has a lot of them:

This chart shows that, when launches aligned, Switch is wildly outpacing Wii and Wii U when it comes to 80+ metacritic games.

That being said, lets use the metric you prefer:

As we see, if we look at total number of games, Switch is outpacing PS4 and Xbox One. 

http://www.kotaku.co.uk/2018/02/06/switch-has-three-times-as-many-games-as-wii-u-did-at-this-point-and-theyre-better

This is as of February 2018 keep in mind, but we know that there are more and more titles releasing each month so this lead most likely stands.

I have not said at any point that the NS does not or will not have games.

All i have said is that games sells hardware. And simply looking at the number of games available n any given hardware (shovelware or not) its easy to see that the best selling hardware always have very large amounts of games available for them. The whole chicken and the egg thing.

I have als said that I do not believe that nintendo can take the NS to 80M based on first party games alone. And that for them to hit that number and beyond then they will need alot more games (preferably great ones) than their first party alone can muster.

But somehow...... these points make no sense to any of you?

You guys dont have to agree with what I am saying. But to say the logic behind basically saying games are the best way to sell hardware and preferably a steady flow of great new games is flawed is well..... idk.

My reasoning is simple. And I have tried multiple times to explain it. 

Every major and successful IP release on a new platform generates a certain amount of buzz. Brings in new buyers. Eg (and this is jut an example!!!) if GOW amounted to the sales of 1M PS4s in say 2014, GOW2 may only account for like 200k sales. So you need a lot of sale drivers like that to keep the sales going strong. Nintendo does nt have enough stand alone IPs to spread out over a 5 year period having at least 5 - 10 must have games released each year that could drive sales. 

They have their usual great games and I am saying that that will not be enough.  

What? Stop with the goal post moving.

You original argument was that Switch wont hit 80 million, due to having a lesser number of total games than other consoles, which I immediately disproved.

The bolded: what are you even replying to? I just said great games is all that matter, and what sells hardware, and the switch has that in spades. So youre basically agreeing with me here.

Also, Nintendo does release 5-10 games a year, some that are front runners, and some that provide additional support. Their usual great games will be the driving force of the Switch getting to 80m+. Not Skyrim, not Fifa. Its easy to understand.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.