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zorg1000 said:
Intrinsic said:

And your insistence on the numbers is just coming off like you are ignoring the main points.

Let me be clear.

The most successful consoles had the highest amount of games supporting them.

And if you look at all the nintendo platforms (or any platform for that matter) its easy to see a correlation between number of games and number of consoles sold. If you want t dispute anything thats what you should focus on.

And again..... I am "ignoring" digital releases because they are not sale drivers. How I know this? Because you don't see commercials of them on TV nor are they marketed in stores. They sell t preexisting user bases. I would think this is obvious.

The simple fact of it is that there is one thing that drive the sales of any hardware.

Novelty. Novelty of the games and novelty of the hardware.

In the case of the former the games keep a steady flow of novelty into the platform' giving consumers new things t play every so often. In the case of the latter, the platform itself is the novelty. But basing the success of a platform on that alone is like trying to catch lightning in a bottle and nintendo already pulled that off with the Wii.

The point here is that unless nintendo is going to ride that hybrid train to 80M and beyond (novelty of the platform) it needs a steady influx of must have titles (novelty of the games) to make it. 

My insistence on accuracy? Your numbers were over double the real amount for Wii/DS and nearly half for Switch. Sorry that I dont want you spreading misinformation.

The points you are trying to make lack any consistency.

My numbers were from VGC here. But thanks for correcting them. Hope someone here at VGC is taking note.