NightlyPoe said:
I'm uninterested in music or even more stages (I've got 103 of them, how many more do I need)? The only thing that would interest me is more characters. I got Smash Ultimate for $48. Offering only 5 more characters for more than 50% of what I paid for the game as a whole is just a rip-off. If the price of DLC is that high, I want something on the level of Xenoblade 2, Splatoon 2, or Mario + Rabbids. If they were also offering some more modes or another single player campaign to go along with it, then I'd be fine. But I don't like locking core game mechanics like additional fighters behind a paywall, particularly one this high. It feels icky and lowers my goodwill towards a game. Also, I suggested around 40 characters, which only about 10 fewer than Smash for Wii U. As releasing new fighters soon afterwards so it would outstrip Wii U quickly. And, I believe that Nintendo chose December for launch because the game was being expedited and needed every last minute they could give them. I suspect they would have been very happy to release Let's Go... in September and have Smash release in the weeks ahead of Black Friday. Reggie even talked about the December release being challenging. Would everyone have been happy with an August release? Perhaps not. However, I don't think the complaints would translate to lower sales as long as the product delivered was still of high quality. It only really hurts games to do this when the core game itself is poorly made and requires extensive fixing post-release. Really though, could you imagine the waves of hype if the game came out with Ridley as the lone new character, then a month later we get Simon, then a month after that we finally get King K Rool? That's marketing in and of itself and keeps the game in the press for months on end as people get hyped about which new character is being released this week.
Fair enough. However, you've got to admit that particular fight was lost a long, long time ago I think. |
The pricing of the DLC fighters are similar to that of packs of other fighting games. And again, these fighters and stages are being made from scratch, so you don't expect them to be free. Would be cool, but that's not the expectation. Sorry that it affects your view of the game, but what do you supposed Nintendo, Sora Ltd., and Bandai Namco to do when they put in time and resources just like Aonuma and his team did with the DLC in BoTW or Takahashi w/Xenoblade 2's DLC? Plus, we're looking at third party characters like Joker. Licensing and rights to the characters, the stages, and music aren't free. I wouldn't expect Cloud to have been free when he came to Smash 4 as a DLC character.
And of course Reggie said its challenging to release Smash Bros. in December. And I'm sure Nintendo pushed Sakurai, Sora Ltd., and Bandai Namco to release the game earlier. Nonetheless, Sakurai wanted the game to be complete and deserving of the title "Ultimate."
And yea I would be excited to see King K. Rool and Ridley slowly being added into the game. But I think Nintendo made a good call and we're seeing that in the sales and hardware push.







