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TheMisterManGuy said:
Megiddo said:

No, it's a direct confrontation of your argument. Nintendo isn't "a lot of developers". They have so much more clout, money, and resources at hand. How many small-time electronic companies do you think would want their product to sell ~15 million units globally? Just because there are other companies that would like to have what the Wii U achieved doesn't mean that for Nintendo, who have higher expectations for their products, it wasn't a failure.

1-2 million in year one is still pretty good no matter how you look at it. Nintendo never really expected this thing to do monster numbers right away, rather they intend for it to sell at a steady pace for a long time. People are only calling it a failure relative to the numbers other Switch games. Same with 1-2 Switch and ARMS, which people also really tried to paint as failures because they didn't do 5 million copies in 4 months or something. 

When this type of product after 6 months haven't sold initial small shipment you can pretty damn sure it didn't met expectations. But let defend it anyway.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."