Even if the game was cut to shreds to work on the Switch the resulting port would be so poor in comparison to PS4/Xbone that no one would want it and it would do damage to the Switch as a viable platform. Much better to keep to games that can achieve pretty much all the essential ingredients and benefit from portability. Such open world games have so much background processing to simulate the world, it's just not doable because of the Switch's limited cpu power and storage. Games that actually at the core have a simple engine but have fantastic detailed graphics are a much better option to move to Switch with reduced visual quality. Saying that I'd still like to see how RDR2 would run on Switch just out of curiosity.








