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KLAMarine said:
WhatATimeToBeAlive said:

Comparing Doom 2016 to RDR2 is not very relevant, since RDR2 is much more demanding game (also 60 fps vs 30 fps). Doom's engine is also one of the most well optimized engines. 

So make RDR2 less demanding then.

Rockstar's current approach seems to be working well enough.  

Besides, how would have conversation have played out? 

"Hey, I was thinking, 'what if Nintendo's next console is a hybrid with lower specs than the current consoles and is way more popular than the Wii U?'  Maybe we should downgrade on the PS4 and Xbox One just in case that happens?"

"That's a great idea, man.  Okay, people, we're starting over!  We're going to scale everything down even though we have no idea of the specifications on this hypothetical console!  Let's get to work!"