RolStoppable said:
I put Switch at the same level, so it's you who isn't honest and fair at the moment. For example, if a game has a development and marketing budget of $10m, then the sales expectations should be the same regardless of console. What you are doing is compare PS4 games with a budget of $200m to Switch games with $10m. You insist that Switch should have third party games that sell 1m+ copies in Japan alone and that at a time when no game that can reach that threshold has been released yet. |
Nah, you are being subjective. Why should i consider a game costing 1M and generating 10M in sales more succesful than a game costing 10M and generating 50M???, one has 9M profit and the other has 40M. To earn mony you have to spend it first. Don't compare relative success to absolute success. The only way to reach those levels of profits is spending a lot.
And i'm not asking 1M+ in Japan, but at least some game that reach 200k, 300k, 500k.







