NightlyPoe said:
I understood that. Like I said, I don't think we're far apart in terms of thoughts on the subject. Where we diverge is that I believe that additional mid-tier titles keep the system sellers themselves potent. It's not so much that the mid-tier titles sell systems themselves, it's that they provide a sense that the momentum is continuing so that if you almost bought the Switch for Christmas, perhaps you pull the trigger on your birthday in April or whatever. Even if the big reason is still wanting to play Mario Odyssey and Breath of the Wild, you don't look at the system 5 months later and wonder what you gained by waiting. There's a feeling, and some truth, to the notion that even though you waited, you're still getting a better console today than you would have previously. Anyway, that's why I think it would have made a difference in terms of sales. All consoles only have a couple of "system sellers" in any given year. 2017 was an exception. The connective tissue is what makes the difference. |
To some extent i do agree with what you are saying.
it's obvious that the more titles you have, even if not system sellers, do paint a better picture and make the console more attractive. I just don't see a couple more titles like Kirby and Mario Tennis doing anything relevant.
I looked at a few game sales (Kirby, Pokken, Mario Tennis, DK for Switch and Arms.
Arms provided a good boost (being in 2017, a few months after launch, it's a bit hard to determine it's real value) of almost 50% and Dk provided a small boost (below 20%) one week.
This year, as the Switch situation has settled down, sales wise, it's pretty much as if those titles never came out.
The value added to the library hasn't really changed up things.
Probably, their true effect won't come now, but more in the late years where the late adopters, who aren't Nintendo loyalists, will want quantity as much as quality. Then, i see those games mattering and helping sales not fall as fast.
zorg1000 said:
Yep, these "filler" titles dont move consoles, that's why it sold ~8.7 million from Jan-Oct. |
If they move consoles why didn't HW sales showed that when they came out?
As i said above, of the 3 2018 titles i looked at, only DK caused a small boost. And it only lasted a week.
I'm not saying that it's irrelevant if those titles exist or not, i just don't see them as important in keeping the momentum for console sales.
They have served to create buzz and satisfy Switch owners, but that has been pretty much it, i think.








